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Wednesday, December 26, 2012

Holly Daye Special - Write-ups

 The following villain comes from a Capes, Cowls and Villains Foul freebie by Spectrum Games called Christmas Comes But Once a Year. Given the very free-form nature of CCVF (and the fact I do not have the rules) made it a bit hard to come up with something appropriate. In any case, here's my Mutants & Masterminds 3e version of the villain.



Holly Daye (PL 10)


STR: 6, STA: 6, AGL:10, DEX: 3, FGT: 8, INT: 2, AWE: 2, PRE: 4

Dodge: 14 (+4), Parry: 14 (+4), Will: 4 (+2), Fort: 6, Tough: 6

Initiative : +10

Holly Daye, Saint Nick's little helperOffense
Candy Cane  +12     Dmg 8
Unarmed       +10      Dmg 6
Throwing        +3      Dmg 6

Lifting capacity : 3-6 tons     (lifting Str of 8)
Land speed : 30ft
Flight speed : 900ft/round, 300m/round, 150ft/s, 50m/s


Advantages

Close Combat 2
Defensive Attack
Instant Up
Agile Feint (feint using Acrobatics or movement speed)
Attractive


Skills

Acrobatics +14       (10 +4r)
Athletics +8            (6 +2r)
Close Combat - Candy Cane +14   (8+2 +4r)
Close Combat - Unarmed +12          (8+2 +2r)
Expertise - Legends of Christmas (Limited)   +8     (2 +6r)
Insight +8      (2 +6r from power)
Perception (Lies & Naughtiness only) +18      (2 +16r from power)
Persuasion +8       (4 +4r)


Powers

Naughty / Nice Radar :
    Senses 5
        Detect Lies, hearing, ranged (+1 rank), acute (+1 rank)
            Acute : can tell white lies from rotten lies
        Detect Naughtiness, hearing, ranged (+1 rank)
        Limited to people before puberty (-1/r)

    Enhanced Insight 6
    Enhanced Perception 16, Limited to Detect Lies & Detect Naughtiness


Flight 5
   
Candy Cane of Joy (Device) :
    Strength-based Damage 2
    Easily Removable

Super Strength
    Enhanced Strength 2, Limited to Lifting

Equipment - Pouch full of Coal
Equipment - Satchel full of Goodies



Summary

Offense : Init +10, Candy Cane +12 (Dmg 8;23), Unarmed +10 (Dmg 6;21), Throwing +3 (Dmg 6;21)
Defense : Dodge 14, Parry 14, Tough 6, Fort 6, Will 4
                      DC 24      DC 24               DC 16   DC 14


Complications
  • Crazed Imagination
  • Delusional
  • Explosive Temper

Note: the candy cane is a personal addition. I liked the visual of her using such a thing as a weapon.

Saint Nick's Not So Little Elves  (PL 3)

I thought just having one villain would be a bit sad and too straightforward. So even though the original PDF does not mention her having allies, I figured I'd give her like-minded people as goons. And to make them more than just regular Thugs, I gave them a Freezing Gun. In retrospect, I should have made the Affliction rank much higher... and maybe made the Thugs a bit better at shooting. Oh well...

Regular Thug template plus...

Freezing Gun
    Ranged Damage 5
    Snare (Affliction) (3/r) 3
        Effect : vulnerable + hindered, defenseless + immobile
        Extra Condition
        Ranged
        Cumulative
        Limited Degree
        Alternate Resistance : Resisted by Dodge, then by Damage or Sleight of Hand
   
Offense : Init +1, Unarmed +2 (Dmg 2;17), Freezing Gun +1 (Dmg 5;20 or Affliction DC 13)
Defense : Dodge 2, Parry 2, Fort 4, Tough 3/2, Will 0


Note: the second number for Damage is the actual resistance DC (damage rank+15).

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1 Comments:

Blogger Dreamer said...

haha, love the candy cane image. I don't know why, but it adds a 60's Batman villain quality. Maybe the right word is 'campy', which I like!

December 26, 2012 at 7:12 PM  

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